wren
Vulkan-based game engine
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~
- i -
identity() :
wren::math::Mat< T, Rows, Cols >
,
wren::math::Quaternion< T >
image_ :
wren::RenderTarget
,
wren::vk::Image
image_available_ :
wren::Renderer
image_usage_ :
wren::RenderTarget
in_flight_fence_ :
wren::Renderer
index_buffer_ :
wren::gui::Instance
,
wren::Mesh
indices_ :
wren::gui::Instance
,
wren::Mesh
init() :
wren::scene::components::BoxCollider2D
initialize() :
wren::Input
InitializeSurface() :
wren::GraphicsContext
input :
wren::Context
input_ :
wren::utils::StringReader
input_variables() :
wren::reflect::Reflect
input_variables_for_entry_point() :
wren::reflect::Reflect
Instance() :
wren::GraphicsContext
instance :
wren::GraphicsContext
is_pressed() :
wren::Input
is_pressed_down() :
wren::Input
IsDeviceSuitable() :
wren::GraphicsContext
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1.17.0