wren
Vulkan-based game engine
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mesh_loader.cpp File Reference
#include "wren/mesh_loader.hpp"
#include <boost/algorithm/string/split.hpp>
#include <span>
#include "wren/logging/log.hpp"
#include "wren/utils/binary_reader.hpp"
#include "wren/utils/filesystem.hpp"
Include dependency graph for mesh_loader.cpp:

Namespaces

namespace  wren

Functions

auto wren::load_glb_mesh (const std::filesystem::path &glb_path) -> Mesh
auto wren::load_stl_mesh (const std::filesystem::path &stl_path) -> Mesh
auto wren::load_mesh (const std::filesystem::path &mesh_path) -> expected< Mesh >