21 return translate * rotate * scaled;
24 [[nodiscard]]
auto right()
const {
29 [[nodiscard]]
auto up()
const {
static constexpr auto identity()
Definition matrix.hpp:18
auto scale(const Mat4f &matrix, const Vec3f &scale) -> Mat4f
Definition geometry.cpp:49
Quaternion< float > Quaternionf
Definition quaternion.hpp:80
auto translate(Mat4f mat, Vec4f offset) -> Mat4f
Definition geometry.cpp:34
Definition collider.cpp:3
auto to_mat()
Definition quaternion.hpp:44
Definition vector.hpp:174