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wren
Vulkan-based game engine
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#include <reflect.hpp>
Public Member Functions | |
| auto | operator== (const Variable &) const -> bool=default |
| auto | operator!= (const Variable &) const -> bool=default |
Public Attributes | |
| std::string | name |
| spv::StorageClass | storage_class |
| uint32_t | location |
| uint32_t | width = UINT32_MAX |
| uint32_t | format = UINT32_MAX |
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default |
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default |
| uint32_t wren::reflect::Variable::format = UINT32_MAX |
| uint32_t wren::reflect::Variable::location |
| std::string wren::reflect::Variable::name |
| spv::StorageClass wren::reflect::Variable::storage_class |
| uint32_t wren::reflect::Variable::width = UINT32_MAX |