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wren
Vulkan-based game engine
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#include <format.hpp>
Public Member Functions | |
| constexpr auto | parse (std::format_parse_context &ctx) |
| auto | format (const T &t, format_context &ctx) const |
| constexpr auto | parse (format_parse_context &ctx) |
| auto | format (const T &t, format_context &ctx) const |
Private Types | |
| using | U = std::underlying_type_t<T> |
Private Attributes | |
| std::formatter< std::string_view, char > | sf_ |
| std::formatter< U, char > | nf_ |
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private |
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inline |
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inline |
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inlineconstexpr |
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inlineconstexpr |
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private |
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private |