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wren
Vulkan-based game engine
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#include "wren/reflect/reflect.hpp"#include <cstdint>#include <spirv/unified1/spirv.hpp>#include <wren/utils/binary_reader.hpp>#include "wren/logging/log.hpp"
Namespaces | |
| namespace | wren |
| namespace | wren::reflect |
Functions | |
| auto | wren::reflect::parse_string (utils::BinaryReader &reader) -> std::pair< std::string, uint32_t > |