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wren
Vulkan-based game engine
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#include <cassert>

Go to the source code of this file.
Macros | |
| #define | WREN_STATEMENT_BEGIN do { |
| #define | WREN_STATEMENT_END |
| #define | LINEIZE_(n, line) |
| #define | LINEIZE(n, line) |
| #define | STATEMENT_MACRO_START while (false) { |
| #define | STATEMENT_MACRO_END } |
| #define | WREN_ASSERT(expr, msg) |
| #define LINEIZE | ( | n, | |
| line ) |
| #define LINEIZE_ | ( | n, | |
| line ) |
| #define STATEMENT_MACRO_END } |
| #define STATEMENT_MACRO_START while (false) { |
| #define WREN_ASSERT | ( | expr, | |
| msg ) |
| #define WREN_STATEMENT_BEGIN do { |
| #define WREN_STATEMENT_END |