wren
Vulkan-based game engine
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instance.hpp File Reference
#include <queue>
#include <vulkan/vulkan.hpp>
#include <wren/vk/buffer.hpp>
#include <wren/vk/shader.hpp>
#include <wren_math/matrix.hpp>
#include <wren_math/vector.hpp>
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Classes

struct  wren::gui::Window
struct  wren::gui::Vertex
struct  wren::gui::UBO
struct  wren::gui::Inputs
class  wren::gui::Instance

Namespaces

namespace  wren
namespace  wren::gui

Variables

static const std::size_t wren::gui::MAX_VERTICES = 10000
static const std::size_t wren::gui::MAX_INDICES = MAX_VERTICES * 10