wren
Vulkan-based game engine
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~
- i -
identity() :
wren::math::Mat< T, Rows, Cols >
,
wren::math::Quaternion< T >
init() :
wren::scene::components::BoxCollider2D
initialize() :
wren::Input
InitializeSurface() :
wren::GraphicsContext
input_variables() :
wren::reflect::Reflect
input_variables_for_entry_point() :
wren::reflect::Reflect
Instance() :
wren::GraphicsContext
is_pressed() :
wren::Input
is_pressed_down() :
wren::Input
IsDeviceSuitable() :
wren::GraphicsContext
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1.17.0