|
wren
Vulkan-based game engine
|
#include <manager.hpp>
Public Member Functions | |
| Manager ()=default | |
| Manager (const std::vector< std::filesystem::path > &asset_paths, const std::optional< std::filesystem::path > &project_path={}) | |
| auto | find_asset (const std::filesystem::path &) const -> expected< std::filesystem::path > |
Private Attributes | |
| std::vector< std::filesystem::path > | asset_paths_ |
| std::optional< std::filesystem::path > | project_path_ |
|
default |
|
inline |
|
nodiscard |

|
private |
|
private |