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wren
Vulkan-based game engine
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This is the complete list of members for wren::vk::ShaderModule, including all inherited members.
| get_descriptor_set_layout_bindings() const -> std::vector<::vk::DescriptorSetLayoutBinding > | wren::vk::ShaderModule | |
| get_vertex_input_attributes() const -> std::vector<::vk::VertexInputAttributeDescription > | wren::vk::ShaderModule | |
| get_vertex_input_bindings() const -> std::vector<::vk::VertexInputBindingDescription > | wren::vk::ShaderModule | |
| module() const -> ::vk::ShaderModule | wren::vk::ShaderModule | inline |
| module_ | wren::vk::ShaderModule | private |
| reflection_ | wren::vk::ShaderModule | private |
| ShaderModule()=default | wren::vk::ShaderModule | |
| ShaderModule(reflect::spirv_t spirv, const ::vk::ShaderModule &module) | wren::vk::ShaderModule | |
| spirv_ | wren::vk::ShaderModule | private |