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wren
Vulkan-based game engine
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This is the complete list of members for wren::Application, including all inherited members.
| add_callback_to_shutdown_phase(const shutdown_phase_cb_t &cb) | wren::Application | inline |
| add_callback_to_startup_phase(const startup_phase_cb_t &cb) | wren::Application | inline |
| add_callback_to_update_phase(const update_phase_cb_t &cb) | wren::Application | inline |
| Application(const std::shared_ptr< Context > &ctx, const std::shared_ptr< Renderer > &renderer) | wren::Application | explicitprivate |
| context() -> const std::shared_ptr< Context > & | wren::Application | inline |
| create(const std::string &application_name) -> expected< std::shared_ptr< Application > > | wren::Application | static |
| ctx_ | wren::Application | private |
| Errors enum name | wren::Application | |
| renderer_ | wren::Application | private |
| run() | wren::Application | |
| running_ | wren::Application | private |
| shutdown_phase_ | wren::Application | private |
| startup_phase_ | wren::Application | private |
| update_phase_ | wren::Application | private |